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This is the real, full photoshop - the same codebase as the regular Photoshop, but running on the iPad with a touch UI. The Verge's Dami Lee and artist colleagues at The Verge got to test this new version of Photoshop, and they are very clear to stress that the biggest news here isn't even having the "real" Photoshop on the iPad, but the plans Adobe has for the PSD file format.
But the biggest change of all is a total rethinking of the classic .psd file for the cloud, which will turn using Photoshop into something much more like Google Docs. Photoshop for the iPad is a big deal, but Cloud PSD is the change that will let Adobe bring Photoshop everywhere.

This does seem to be much more than a simple cash grab, and I'm very intrigued to see if Adobe finally taking the iPad serious as a computing platform will convince others to do so, too - most notably Apple.

14:17 Google details how it will comply with the EC's Android ruling

Google has detailed its response to the EU Android antitrust ruling, and going forward, Google's going to change quite a few things about how it distributes Android in the European Union.

First, we're updating the compatibility agreements with mobile device makers that set out how Android is used to develop smartphones and tablets. Going forward, Android partners wishing to distribute Google apps may also build non-compatible, or forked, smartphones and tablets for the European Economic Area (EEA). Second, device manufacturers will be able to license the Google mobile application suite separately from the Google Search App or the Chrome browser. Since the pre-installation of Google Search and Chrome together with our other apps helped us fund the development and free distribution of Android, we will introduce a new paid licensing agreement for smartphones and tablets shipped into the EEA. Android will remain free and open source. Third, we will offer separate licenses to the Google Search app and to Chrome.

While I doubt we'll see a sudden increase in competing platforms, these changes do make it possible for device makers to offer devices that are less tied to Google alongside their regular Google Android devices. I can imagine OEMs offering devices that run Microsoft's growing suite of Android applications, which would be a good thing for competition.

14:17 elementary OS 5 Juno released

Elementary OS, a rather interesting Linux distribution with a very heavy focus on usability, has released its latest release.

elementary OS is made up of two main parts: the "desktop" which includes the core user experience, look and feel, and system pieces; and the apps that come with the OS out of the box. elementary OS 5 Juno includes major updates across several of these core apps.

Elementary OS is sometimes regarded as the macOS of the Linux world, as it aims to pretty much streamline and hide all the less user friendly aspects of using Linux to higher degree than even systems like Ubuntu or Linux Mint. They also consider design a central aspect, which does seem to bear fruit - Elementary looks incredibly attractive.

14:17 The new Palm is a tiny phone you can't buy separetely

There's a new phone with the word "Palm" on it that's tiny, intriguing, and has very little to do with Palm beyond that word printed on the back. It comes from a startup in San Francisco, which purchased the rights for the name from TCL last year. It costs $349.99 and will be available in November, but you can't go out and buy it on its own. It's only available as an add-on to a current line. Also, Steph Curry is somehow involved.

This is a rather interesting little device, as it seems one of the very phones focusing on being a small device that gets out of your way instead of trying to draw you in. I honestly don't understand the business model, though - who's going to buy a second $350 phone you can only get when you buy your primary phone? This seems doomed to fail, even though I'm sure there are quite a few people who'd love to buy a relatively cheap, well-designed full Android phone that isn't a surfboard.

14:17 Interface Hall of Shame: QuickTime 4.0 Player

Let me take you back to 25 May, 1999.

One look at QuickTime 4.0 Player and one must wonder whether Apple, arguably the most zealous defender of consistency in user interface design, has abandoned its twenty-year effort to champion interface standards. As with IBM's RealThings, it would seem that appearance has taken precedence to the basic principles of graphical interface design. In an effort to achieve what some consider to be a more modern appearance, Apple has removed the very interface clues and subtleties that allowed us to learn how to use GUI in the first place. Window borders, title bars, window management controls, meaningful control labels, state indicators, focus indicators, default control indicators, and discernible keyboard access mechanisms are all gone. According to IBM's RealThings, and apparently to Apple, such items and the meaningful information they provide are merely "visual noise and clutter". While the graphical designer may be pleased with the result, the user is left in a state of confusion: unable to determine which objects are controls, which are available at any point in the interaction, how they are activated, where they may be located, and how basic functions can be performed.

Looking back, QuickTime 4.0 Player really signaled the end of proper GUI design at Apple. Up until that point, Apple had refined what became known as Platinum to a T - it was a beautifully consistent, logical, easy to use, and pleasant to look at UI. After introducing the world to 'brushed metal', Apple slowly slid downhill - and they've never been able to recover.

Fascinating to look back and read articles such as these, almost 20 years later.

14:17 Facebook under fire as US officials back removal of Zuckerberg

Three state treasurers and a top official from New York have joined a shareholders' motion to install an independent chairman at Facebook, claiming the move would improve governance and accountability. [...] The move comes as Facebook was presented with a new legal challenge. The technology company has been accused of misleading advertisers by inflating the viewing figures for videos on its site. A group of US advertisers launched a fraud claim against the social media giant on Tuesday, stating that it had overstated the average viewing time of advertising videos on the site by between 100 and 900pc before reporting them in 2016.

All tech companies are pretty terrible as far as companies go, but Facebook really seems to be going out of its way to lead the pack. As far as I'm concerned, we shut it down. Would anyone really miss it?

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